Has anyone noticed that the con system in Sentinel’s Fate is extremely unpredictable? There are some single ^ named mobs that have a ton of HP and are able to beat the crap out of me, such as the Forlorn Drake in Toxxulia Forest, despite me being able to solo a number of ^^ or ^^^ named heroics just fine. On the other hand, some of the Epic x4s in The Hole can be easily one-grouped, and there are even Epic x2s in some group instances.
Isn’t the whole point of the con system to provide a the player with a feedback of the estimated difficulty of the mob? While some over and under-cons are are typically the case, they don’t deviate too far from the expected margins. This is drastic.