Calreth shot first

While Han and Greedo argued over who shot first, Calreth fired

Between falling sick and school, the majority of my time this week was devoted to SWTOR. Did you think otherwise?

I found a guild, Gods of Slaughter. It’s primarily an oceanic guild, which means people are around during my play hours. As I discovered while playing Rift, not having to wake up at odd hours if I wanted to do anything with the guild is great.

I skipped a planet, Quesh, and I’m now more or less caught up with the main story arc. Hooray for not having to do grayed out quests! I covered Taris and Hoth and am currently on Belsavis right now. Hoth was big part for my class quest, because it’s where I got what is ultimately the cutest thing in the Star Wars universe as a companion – Blizz, a Jawa. If they ever made a Blizz plushie, I’m getting one. Meanwhile, SOE continues to disappoint with its lack of Hoo’loh plushies.

Aww... He likes big red buttons too, just as I do.

A huge portion of my SWTOR play hours involved me standing at the AH looking for fashionable gear for Mako. In the end, I decked her out with a sleek leather looking coat, along with matching boots and gloves. She’s got a tinge of that sexy and mysterious cyberpunk looking spy appeal now. The head piece took the longest to search for, and I had ultimately settle for something that’s more fashionable than functional. By fashionable, I really mean least obtrusive. I find it silly that you can have companion customization kits, but no way to hide the head gear from appearance, which ultimately covers up whatever customizations you made, rendering customization kits useless.

Lydia has nothing on this chick

And here's the gear that went along that

Groups seem to be harder to come by as the levels go. I’ve been trying to do Colicoid War Game and The Red Reaper for the whole of yesterday and had poor luck finding a group. I did manage to get into a Colicoid group but that fell a part. The instance is rather unique as it involves turrets you can mount to fend off waves of mobs. Starship Troopers style. That was as far as I got. My group didn’t survive the second set of turrets and promptly broke.

I did, however, manage to run two instances from the previous tier. And KOTOR fans, be prepared to have your socks blown off in a surprising double revelation. The Foundry is now my favorite flashpoint.

Whoa!

Die, meatbags!

Darth Revan makes a return

It’s about to get busy

Last night, I was made aware that I had to take part in the Imagine Cup as part of my Software Engineering coursework this semester. I’ve talked about wanting to cut back on gaming and refocusing my time in an earlier post, but rather than being an option, it looks like my hands are being forced to do just that. Not anticipating this, I had previously planned on taking more modules this semester to make up for my lackluster performance.

Looks like it’s going to be hell in here.

Need more relics

Full T2 raid gear, with 3 relics


My guild has been on 10/11 in Hammerknell for sometime now. In other words, we more or less have HK on farm, despite not having tried Akylios yet. With the recent patch making one Greater Marks of Ascension available for using the dungeon finder to complete expert mode dungeons, it’s not too hard to gear at all. With an average of 4 marks per 10 bosses in HK, 1 mark per 7 expert dungeons and a few spare from 10 man raids in one week, it actually goes pretty fast.

Sounds like things are going pretty smooth, right? Not really. I still feel my guild as being behind compared to others. As I’ve learnt the past month, people do have something called life outside of the internet (*gasp*), and also, SWTOR is an extremely popular game. Thankfully, we seem to have managed to weather it out while some other guilds didn’t. That gave us the opportunity to recruit just enough to make up for numbers lost to attrition.

I am, however, worried that I might eventually join the ranks of the people lost to attrition. I’m starting to feel as if Rift is a drag. I desperately need inscribed sourcestones to build a fire resist sigil, but I can’t bring myself to do the zone events. The ones on Ember Isle are worse. It takes forever to complete an invasion there, not to mention having having to endure slideshow like frame rates. Trion needs to cut the number of sub-phases leading up to the invasion boss, which is the only thing people care about.

We temporarily interrupt your gaming

SWTOR server select screen


Do not adjust your sets computers. Regular programming will resume shortly.

I was going to get a bunch of things done in SWTOR and write about it, such as trying to get the datacron in Tatooine and failing miserably because I’ve always been a terrible platformer, but it seems like SWTOR is experiencing a lot of down time lately.

/getdown

Calreth of the Ridiculously Long Nameplate

Calreth, now with a 600% longer nameplate

I’ve reached level 32 and completed Act 1 of my class quest. One of the rewards was being able to choose a legacy title, which is like a surname. It’s a unique name that sticks with you for all your characters on that particular server, even those on an opposing faction. There’s supposed to be more to the legacy system, but that hasn’t been implemented yet. There’s some complains about it having to be unique, particularly from the RP community. I can see that being a bit of a problem if you and a group of others want be roleplaying as being from a same house, or wanting to get married. To me, it’s a great system. Since SWTOR is a game in which many will be creating alts to experience the different class storylines, it helps to create a unique identity across all your characters to help others identify you. Much better than Blizzard’s BattleTag system. Appending a random number to a name to make it unique? Come on, I can do that on my own too without needing to build a whole system around it.

There’s also a “bug” involving not being able to advance Mako’s storyline until you have finished Act 1. Upon finishing Act 1, I received a whole ton of quests from Mako at once – half a level’s worth of exp. I say it’s a quote, unquote, bug, because the companion quests doesn’t seem to be dependent on the progression of the class quest for other companions. So far, the developers have been silent on the issue and would neither confirm nor deny if it’s working as intended.

I’m having a lot of fun playing SWTOR and I seem to be leveling too fast for my own good. I didn’t get a chance to do most of the content on Balmora and Tatooine before they were grayed out. Instead of some gradual slope of decreasing exp for every level the quest is below you, you get a flat 5 exp for doing grayed quests. You still do get the same amount of credits though, so it isn’t as bad. I find myself wanting to complete all the quests available as I level up, because I genuinely find the majority of them well crafted and interesting, rather than for some meta-game achievement. This is something rare for me. Unlike my friend Jaradcel, I am generally not a quest whore, but SWTOR seems to have turned that around. There seems be some well crafted back story for most NPCs in the game, even the minor ones that send you on to kill ten banthas. My favorite part of questing in SWTOR is that you’re reminded of the choice you make later on in the game, mostly in the form of a letter sent to you by the NPC. It makes the world feel so much more alive and I find it highly rewarding.

Here’s some of the many that I’ve received and particularly liked thus far.

SWTOR is exciting and it certainly challenges age old ideas of MMORPGs being nothing but a grind-fest and an elaborate spreadsheet with animations, topped with a chat functionality. While SWTOR has not completely consumed me, yet, time spent on other games and activities are sure to drop in the days ahead.

Don’t you dare watch the cut scenes

“fast <dungeon_name> group lf 1 more no rp”

In common lingo, the above expands out to mean a fast dungeon run where the player is expected to skip through all dialog options as quickly as possible and not to watch any cut scenes.

Melmoth’s recent post about the possibly of SWTOR’s conversation system degenerating into a Spacebar of Extreme Exposition Expedition event has already happened, or at least it is starting to my server, The Swiftsure. As pointed out by Melmoth, the NPCs speak at an insanely slow rate, which I can attest to when I rerolled the first ten levels of my bounty hunter and did it all in around an hour or less by skipping all the dialog. In contrast, my first playthrough took nearly an afternoon with me letting all the dialogues play out and pondering my options for a minute here and there.

I can understand the logic behind not wanting to stop and watch lengthy cut scenes after the n’th number of runs through a particular flashpoint, especially if your goal is to get x number of commendations in y amount time as efficiently as possible. I’ve played enough MMOs to know that a good number of players care not for anything but min-maxing their characters and play time. As a new(er) player though, I feel pressured each time I join a new flashpoint and wanting to know the backstory, but feel three other pairs of impatient eyes staring at the back of neck. However, For the developer team at BioWare, this raises an even greater question. Are players sufficiently appreciating the fully voiced cut scenes to make the investment worth it? While I believe most players do watch the cut scenes the first time through, do they still do so on the second run? What about the third run? How fast does the utility a player get from each successive view of a cut scene decrease?

I’m still enjoying my cut scenes on my current bounty hunter run, and is likely to do the same for each of the other class quest chains. As for the ones that come with the random menial tasks, I would probably skip them. I do wish my groups would explore the different dialog choices for the flashpoints, as some of them lead a substantially different playthrough as I discovered when the captain was spared on The Black Talon. Everyone seems to prefer the dark sided choice.

I don’t want to sell you death sticks

I want to go home and rethink my life.

I didn’t do as well in 2011 as I had hoped to. My performance in school was, to be put it bluntly, rather abysmal. General Patton once wrote after failing his first year at West Point, “You must do your damnedest and win. By perseverance and eternal desire any man can be great.”. That shall be my mantra for 2012.

I hope so for my own sake.

I wouldn’t be so bold as to declare “no games for 2012″, because I know I’ll still be raiding in Rift, still be playing SWTOR, and will definitely play Mass Effect 3 when it gets released. As for a certain game involving Deckard Cain, that I don’t know. I was never a huge fan of the previous two games in the series., and neither do I like the auction house idea.

Time to get serious.